12/26/2023 0 Comments Redfall platformsThe ones in Redfall have been created after a scientific experiment went horribly improper, based on Bethesda. However, the delay of Starfield and Redfall won’t go unnoticed for Xbox, and with its June showcase fast approaching, the company will need to provide some answers about what’s coming next.We do not know an excessive amount of in regards to the story in Redfall, however we do know that the vampires you will be going through aren’t your typical ones. 8, with Ukrainian developer GSC Game World still committed to the date, despite current world events.īetween Xbox Game Studios and Bethesda, Microsoft has the studios and projects to maintain a steady output further down the line. And while from a third party, Xbox console exclusive STALKER 2 remains set for Dec. Development on the mode started in 2020, with a potential release sometime later this year. Forza has traditionally followed the same schedule each year, seeing a reveal in June before releasing later in the fall.ģ43 Industries and Certain Affinity might also debut Halo Infinite’s Tatanka, a large-scale mode expected to expand on the battle royale formula. The upcoming next-gen Forza Motorsport entry seems likely for this fall, almost half a decade after Forza Motorsport 7 was released on Xbox One. With Starfield and Redfall now absent, Microsoft finds itself without a single first-party Xbox game this calendar year - a huge blow to Xbox Game Pass subscribers - at least based on official announcements to date.Ī glimpse of hope comes via the Xbox Bethesda showcase, likely providing some insight into what’s to fill the gap over the next six months. The latest delay has slowed that momentum, emptying its slate for the remainder of 2022.īut with Bethesda closely intertwined with the future of Xbox, the move has a rippling effect on Xbox and its games output for the remainder of 2022. Starfield and Redfall look to be Bethesda’s first IP launching exclusively between Xbox consoles and PC, fueling Microsoft’s platforms and services, including the Xbox Game Pass subscription service at the center of its business. Microsoft has made serious investments in gaming, and while altering its image, we’re still yet to see the results at scale. The $7.5 billion acquisition of Bethesda parent ZeniMax Media later followed, with Activision Blizzard also set to join the family in an industry-shaking deal valued at $68.7 billion. The company has spent the past five years looking to fix its image, making high-profile acquisitions to scale Xbox Game Studios, its creative arm now housing 15 studios. Microsoft has long battled with its perception as a video game publisher, previously failing to establish a strong identity around its in-house brands and development teams. It’s a surprising shakeup for Microsoft’s gaming efforts, gutting its schedule for what looked to be a promising year for upcoming Xbox first-party titles. The decision marks a huge setback for the Microsoft-owned publisher, delaying its first two Xbox console-exclusive titles under new ownership. Bethesda Softworks announced plans to delay Starfield and Redfall on Thursday, pushing back its 2022 lineup into the first half of next year.
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